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Yinsh/Zertz question...
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RYXI > Games > Yinsh/Zertz question... 17 January 2005 20:00:28

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Yinsh/Zertz question...

Steve Zanini 3 January 2005 09:40:50
 I understand that these are part of a larger series. Could someone let me
know what the name is for all of the games that make up the series (I think
there is 5 as of this date)

Steve


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Mikko Saari 3 January 2005 09:50:38 permanent link ]
 Steve Zanini wrote:> I understand that these are part of a larger series. Could someone let me > know what the name is for all of the games that make up the series (I think > there is 5 as of this date)

Series is called Project Gipf and the other games are called Gipf, Dvonn
and Tamsk. You can find out more about them at http://www.gipf.com­/

--
Mikko Saari, http://www.melankol­ia.net/ - "Upon a crust of snow I'll lay
my broken frame, what steel and iron won't take I'll give in winter's
name. No good a sullen soul, no use a simple knave, no groom for brides
of plaited hair this man old and lame" --Amorphis: "Tuonela"
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DaveSter64 3 January 2005 19:30:27 permanent link ]
 Hi

These games are part of what is called "The Gipf Project"

The games are (in order of release): Gipf, Tamsk, Zertz, Dvonn, and Yinsh.

Yinsh is the 6th game in the series, but was released before the 5th one for
some reason.

As far as I know, they are all still in print. Used ones pop up on eBay every
so often.

The games don't physically inter-connect, just some of the play concepts.

They are great games, at least the ones I've played (Tamsk and Yinsh.) My main
problem is they are two-player games, and we usually get 4-6 players together
when we game.

Hope this helps!
Dave
I understand that these are part of a larger series. Could someone let me >know what the name is for all of the games that make up the series (I think >there is 5 as of this date)>
Steve>
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Wouter Lievens 15 January 2005 18:40:30 permanent link ]
 "Steve Zanini" <szanini@telusplane­t.net> schreef in bericht
news:CV4Cd.45752$dv­1.36405@edtnps89...>­ I understand that these are part of a larger series. Could someone let me> know what the name is for all of the games that make up the series (I
think> there is 5 as of this date)>
Steve


I played Yinsh, I think.
It was fun!
That's the one with the rings, right?


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Wouter Lievens 15 January 2005 18:41:34 permanent link ]
 "DaveSter64" <davester64@aol.com­no-spam> schreef in bericht
news:20050103103027­.07662.00002686@mb-m­01.aol.com...
<snip>
They are great games, at least the ones I've played (Tamsk and Yinsh.) My
main> problem is they are two-player games, and we usually get 4-6 players
together> when we game.

Lucky guy :-)­
I don't know many people in my vicinity who like board games and who can
manage to play on a regular basis :-(­


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Sebastian Bleasdale 15 January 2005 20:51:38 permanent link ]
 Wouter Lievens wrote:>"Steve Zanini" <szanini@telusplane­t.net> schreef in bericht>news:CV4Cd.­45752$dv1.36405@edtn­ps89...>> I understand that these are part of a larger series. Could someone let me>> know what the name is for all of the games that make up the series (I>think>> there is 5 as of this date)>>
Steve>
I played Yinsh, I think.>It was fun!>That's the one with the rings, right?

It's the one with the rings and the flippy over pieces, yes.

--
Sebastian Your 'PIN Identification Number' will
henceforth be referred to as PIN.
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Peter Clinch 17 January 2005 13:40:15 permanent link ]
 phat_joe wrote:> DaveSter64 (73.345% quality rating):>
The games don't physically inter-connect, just some of the play concepts.>
That's not entirely true.>
All of the other games can be tied into GIPF.

Up to as point, sort of...

Use of a Potential (basically just a GIPF playing piece with some
special movement or ability) /can/ be made contingent on any challenge.
The suggested challenge is a game of TAMSK for a TAMSK Potential,
ZERTZ for a ZERTZ Potential and so on, but it could be a toss of a coin,
a game of Risk or anything else. What happens in the master game of
GIPF has no bearing on the sub-game, and the inter-connectedness­ is only
from GIPF played with Potentials to the subsequent series games, not
between any GIPF series games. Also note that there is no need to have
DVONN is you want to play GIPF with DVONN Potentials, and so on. The
DVONN Potential uses stacking as a special ability within GIPF, as DVONN
uses a lot of stacking, but you don't need any know anything about DVONN
(even its existence) to use the DVONN Potentials.

I like the Potentials as ways to make GIPF itself more fun and
interesting, but the inter-connecting of games is still a bit contrived
IMHO. You could "interconnect" Monopoly and Trivial Pursuit by having
to answer a Yellow question before you could buy a Yellow property, for
another example of how the interconnect is done.

Pete.
--
Peter Clinch Medical Physics IT Officer
Tel 44 1382 660111 ext. 33637 Univ. of Dundee, Ninewells Hospital
Fax 44 1382 640177 Dundee DD1 9SY Scotland UK
net p.j.clinch@dundee.a­c.uk http://www.dundee.a­c.uk/~pjclinch/

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Peter Clinch 17 January 2005 20:00:28 permanent link ]
 DaveSter64 wrote:
Yinsh is the 6th game in the series, but was released before the 5th one for> some reason.

Because the 5th one isn't finished ye!. In fact, as of the release of
YINSH it may not even have been started, but YINSH has sufficient in
common with GIPF in its overall setup and concepts that it struck the
designer (Kris Burm) as a good place to close the cycle, and he intends
to add in another game that makes more sense as the 5th if you look at
all 6 together. Or something like that...
As far as I know, they are all still in print. Used ones pop up on eBay every> so often.

TAMSK may well not be. You might still find it about, but this time
last year Kris Burm posted the following at gipf.com:

"Not so good news: we ran completely out of TAMSK and GIPF Set 1. One
can still find a game of TAMSK at certain places (e.g. in some e-shops),
but I doubt whether it is still possible to track down a GIPF Set 1
somewhere. We are really sorry for that. But there is a reason, of
course. The demand for GIPF Sets 1 and 2 is very modest - to say the
least. So, we have to work with very limited editions and that makes
them quite expensive. And if they are expensive, then even less people
are intereted in them. Any way, we are currently assemling 250 new Sets
1, so they should become available again in February, the latest in March.

TAMSK is a bigger problem - unfortunately. As most of you will know:
TAMSK is considered the weaker game of Project GIPF (some - amongst
which I count myself - will not agree with that, but that is of no
importance here). On top of that, it is also by far the most expensive
game of the series. These are the two reasons why TAMSK is selling slow.
Now, if TAMSK is an expensive game to buy, then it is also an expensive
game to produce. We are trying to set up a reprint, but the infomation
we have gathered so far is not making things more easy: TAMSK would
become even more expensive than it already was. So, no idea yet what we
are going to do. For the moment TAMSK remains an open question...
Hopefully we'll be able to tell you more after the fair in NГјrnberg. "
They are great games, at least the ones I've played (Tamsk and Yinsh.)

I have all 5 of the present ones, plus the Potential sets to extend
GIPF. All very good if two player pure skill abstracts float your boat.

http://www.gipf.com­ for more.

Pete.
--
Peter Clinch Medical Physics IT Officer
Tel 44 1382 660111 ext. 33637 Univ. of Dundee, Ninewells Hospital
Fax 44 1382 640177 Dundee DD1 9SY Scotland UK
net p.j.clinch@dundee.a­c.uk http://www.dundee.a­c.uk/~pjclinch/

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RYXI > Games > Yinsh/Zertz question... 17 January 2005 20:00:28

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